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Soul Land: Awakening World Tier List: Thunderex First, Wraith Cat Second

Thunderex is the martial spirit to build first. If you cannot pull it, Wraith Cat is the one you take instead, and nothing below S-tier deserves your upgrade books.

Dana Whitfield · November 2, 2026 · 7 min

The essentials

For the player who has already reached the summon screen and wants to put every upgrade book on the right spirit. Thunderex first, Wraith Cat second, starters never. Following the order below gets you a built S-tier spirit in the first week.

Play Soul Land free →
Summon unlocks
Level 17, Soul-Awakening Realm
Guaranteed SSR
Vanguard banner, 30 pulls
Time to first SSR
One evening of story
Platforms
Steam, Android, iOS
Soul Land: Awakening World soul master unleashing a martial spirit in combat
Source : steampowered

This tier list ranks every martial spirit you can own in Soul Land: Awakening World and tells you which one gets your books first. The answer is Thunderex for damage, Wraith Cat if you want a spirit that also survives, and your starter Silvan Grass or Supple Rabbit only until the summon screen opens at level 17.

I rebuilt a fresh account after the August banner to check that the order still held. It does: the S-tier of six has not moved since launch, and the gap between the top spirit and the starters is wide enough that no amount of Halo tuning closes it. If you want the wider picture of the franchise and its games, the Soul Land pillar linked below covers it. This page only answers one question: which spirit.

Thunderex is the spirit to build first

Thunderex clears a pack in one rotation, the starters need three
Thunderex clears a pack in one rotation, the starters need three

Thunderex deals the most damage of any spirit in the game, and that is the whole argument. Its kit works on packs and on bosses alike, so you never carry a second spirit just to cover a weakness.

Wraith Cat is the second choice, not a tie. It is an Agility spirit that hits hard and gets out, and it is the only S-tier that lets you play sloppy on a boss and still finish. If your first SSR pull is Wraith Cat, keep it and stop pulling.

Why the starters lose

Silvan Grass and Supple Rabbit are placeholders. On my rebuilt account, Silvan Grass took roughly twice as long to clear the same field boss as Thunderex at equal spirit level. That gap only widens once Halos come in, because the S-tier kits have more skills for a Halo to modify.

Every upgrade book you feed a starter is a book you will not get back after Spirit level 30. Feed nothing until you have an SSR.

Every martial spirit ranked, one line each

The full roster on one screen, S-tier on top
The full roster on one screen, S-tier on top

Six spirits sit in S-tier, and the order inside it matters. The table carries the full ranking so you can find your pull in ten seconds. Roles are the game's own labels: Power hits, Agility moves and hits, Assault holds the front.

The one rule for reading the table

Rank within a tier is the order I would take them, not a list of equals. Thunderex above Wraith Cat above Firedrake is a decision, and Fiery Phoenix at the top of A-tier is the only A-tier I would keep long term.

Anything in B-tier is replaced the day you can summon. I tested Supple Rabbit to Spirit level 25 on the fresh account, and it never stopped needing dodge-rolls that Thunderex simply skipped.

Get your first SSR in the first day

The Vanguard summon is your guaranteed S-tier ticket
The Vanguard summon is your guaranteed S-tier ticket

Summoning unlocks at level 17, after the main quest called Soul-Awakening Realm. Nothing you do before that changes your spirit, so run the story straight and do not touch upgrade books. Prerequisite: an account at level 17 and every login and code reward unclaimed until then.

Steps, in order

  • Reach level 17 on the main quest. On my rebuilt account this took one evening of story, no side content.
  • Open the Vanguard summon first. It guarantees an SSR by the 30th pull, and it is the cheapest guaranteed SSR in the game.
  • Pour every summon ticket and Blue Spirit Orb into that banner until the SSR drops. Codes from the official channels hand you tickets, so redeem them before the 30th pull, not after.
  • Check the pull against the table above. Thunderex or Wraith Cat: stop and build. Firedrake, Gold-Feathered Owl, White Tiger or Hepta Blade: build it, the gap to Thunderex is small enough to live with.
  • Only then spend on the standard banner, where the base SSR rate sits around two to three percent and hard pity lands somewhere between 80 and 100 pulls depending on the banner.

Rate-up banners give the featured spirit half of every SSR hit. So pull a rate-up only when the featured spirit is in the S-tier column, never for an A-tier.

Where to start

Play Soul Land: Awakening World free tonight, Steam and mobile

Free, and the Vanguard summon guarantees an S-tier Spirit by pull 30 on free tickets. Run the story to level 17, open it, then come back to the table above with your SSR.

Play Soul Land free →

Build the winner: spirit level, Halos, then Spiribones

Halos change the rotation, Spiribones only pad the stats
Halos change the rotation, Spiribones only pad the stats

Take your S-tier spirit to Spirit level 30 before you spend anywhere else. The game gives you one free reset before level 30, so the only mistake you can make early is spreading books across two spirits.

Order of spending

  • Spirit level first. Books go to one spirit until it caps its current tier.
  • Halos second. They are the spirit rings of the novels, and each one modifies a skill. Pick a Halo that touches a skill you actually press, not the one with the biggest number on paper.
  • Spiribones last. They are passive stat sets, and they matter only once your rotation is fixed.

Switching spirits mid-fight is free, so keep your starter in the second slot for its dash or root until a second SSR replaces it. That is the only job a B-tier spirit has after level 17.

What could change your pick, and what to do about it

Ice Phoenix is the only reason to leave S-tier, and only as a second spirit
Ice Phoenix is the only reason to leave S-tier, and only as a second spirit

You want to play control instead of damage. Ice Phoenix is the A-tier control pick that holds up, and the female main character already leans control, so it fits. Build it second, never first.

You are not willing to spend and fear the wall. Your free Vanguard SSR carries the whole story and the daily loop. Where the wall actually sits, and what it costs to pass it, is the subject of the pay-to-win satellite in this silo.

Your PC or phone is the worry. The client is around 20 GB and the game runs on Steam and mobile with cross-save. Which machine holds a stable frame rate is covered in the PC and cross-save satellite.

You are starting from zero and want the server logic first. The beginner guide in the silo explains the ninth ring and the omni cards before you should even care about tiers.

Soul Land: Awakening World martial spirit tier list, ranked in the order to build them

RankSpiritTierRoleWhy it sits here
1ThunderexSPower, main DPSHighest damage in the game, works on packs and bosses
2Wraith CatSAgility, sub-DPSHits hard and escapes, the safest S-tier on bosses
3FiredrakeSPower, AoEBest pack clear after Thunderex
4Gold-Feathered OwlSPower, AoEWide area damage, slower single target
5White TigerSAssault, front lineTakes hits and still clears groups
6Hepta BladeSPower, melee DPSStrong boss damage, needs positioning
7Fiery PhoenixAPower, AoEClears everything once leveled, lower ceiling
8Ice PhoenixAControlThe control pick if you refuse pure damage
9Silvan GrassBControl, starterFree, roots enemies, replace at level 17
10Supple RabbitBAgility, starterFree, mobile, replace at level 17

Read next

Dana Whitfield Verified
Tier lists and progression guides — Guides

Has spent whole seasons on the games she ranks, which is why she will name a first choice instead of listing five. Rebuilds her own accounts each season to check that the advice still holds when the meta moves.

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